runs_cancel
Cancel a queued or running run, same as POST /v1/runs/{id}/cancel. Already-settled runs come back unchanged.
Cancel a queued or running run, the same as POST /v1/runs/{id}/cancel. Marked destructive
because it changes a run’s state, not because it costs money. Returns the run’s current state
either way: an already-settled run comes back unchanged, never an error.
Inputs
Example call
{
"runId": "run_807967cc4b7f468fa5d7dbcaefdee859"
}
Example answer
Abridged: a cancelled run reports status: "stopped"; a run that had already settled comes back
with its settled status unchanged.
{
"runId": "run_807967cc4b7f468fa5d7dbcaefdee859",
"endpointId": "linkup-search",
"status": "stopped",
"completedAt": "2026-09-24T21:14:37.377607+00:00"
}
Errors
A missing runId returns validation_error naming it. An unknown runId in this workspace
returns not_found with the id you sent. Cancelling a run that already settled is not an error:
it returns that run’s settled state as is.
REST and CLI
- REST:
POST /v1/runs/{runId}/cancel - CLI:
looot runs cancel <run-id>