v0.8.0, demo ready
What changed for looot customers in v0.8.0.
- A slow read no longer freezes a request for the platform’s own database: it now times out at a few seconds and the caller gets a retryable error, not a long stall.
- You only see endpoints that can actually run for your workspace, whether through a platform key
or your own connection. Pass
includeUnavailableto see the rest. - Running out of balance answers with a clear 402 and a Stripe Checkout link, a suggested amount,
and a plain-English message;
GET /v1/balancecarries the same link. - Stripe went live: top-ups now take card payments.
- Failure handling improved on five providers so a failed call is reliably charged $0.